Such a rich history, very coloural and dense culture.
Such a rich history, very coloural and dense culture. Toshihiro Nagoshi stressed out how the developers didn’t stick with simply doing motion capture work, but also focused on the direction and expressions. It's very clear Nagoshi is talking in relation to the unfortunate idol beauty "standard" in Japan. Nagoshi: "And what I love best about it is that it'll never be on a Nintendo console" *Cries tears of joy* Bungou Stray Dogs. They spent so much budget and technology on that middle aged guy. Nagoshi would gleefully milk the setting and technology for a whole decade. lol the only way Kenshin would've looked more like his anime counterpart is if they had cast an actual woman in the role.Incredible game. They're at most unconventionnaly attractive over there. Now I feel bad for putting masks and hats on Jin the entire game lol Give me Persona 6 with a main character that looks like Jin Looking for information on Kazuya Nakai? I mean compare it to the Majima in Yakuza 5, 6 and 0. Sucker Punch fucking nailed it. This is normal in Japan. I honestly think it turned out better than it had any right to, even if some characters look a bit silly in real life It deserves all the praise. I mean I would still argue theres plenty of games set in Japan. How about games set in South Asia? Daisuke Tsuji is 30+ (if I remember correctly) and looks great. I'm sure he'll look better when he rips his shirt off but the hairstyle and face are definitely not you typical JP handsome. Kazuya Nakai is a Japanese voice actor known for voicing Roronoa Zoro, Toshiro Hijikata, and Shinjiro Aragaki. Bring Ishin and Kenzan over Nagoshi! He most notably said Ghost of Tsushima‘s protagonist, Jin Sakai (voiced by COOL seiyuu Kazuya Nakai in Japanese) doesn’t look particularly cool at first glance. I believe they listed "not enough cute ladies" as a negative during the game's final score breakdown. Yeah, Jin's pretty much an average looking go you'd expect to see at your corner store. Seiyuu. Famitsu was complaning because the women in the games were "unattractive" too. In the japansese media you're a grandpa if you are 30. (I'm not doubting it, I'm just interested in what was said) Kei usually wears a white shirt but his top has been shown to change to a normal shirt in recent events. So you understand the context but disagree with Nagoshi? It's an an adaptation of a series with pretty wild designs. And he has white heair. He would be negated by market research (in Japan). Take a visual walk through his career and see 268 images of the characters he's voiced and listen to 4 clips that showcase his performances.. Naruto Shippuden. Join the online community, create your anime and manga list, read reviews, explore the forums, follow news, and so much more! Sakai Jin • 407 Ghim. This month’s SegaNama had Toshihiro Nagoshi share his feelings onSegaNama MC Ayana Tsubaki added it’s true some Japanese people tend to think that non-Japanese people all believe Japan is: harakiri, samurai, ninja, and nothing else. Sakai Jin • 76 Ghim.
He accompanies his shirt with plain black trousers. TodoDekuBaku-BNHA. I agree but if you go back and look at the early Yakuza (Yakuza 1-2 PS2 and 3) he looked older and less attractive. Sakai Jin • 130 Ghim. KHR. It is after he started being playable where they made him young looking even thpugh he is old. There’s also the I don't know if they went into more detail than that. I think it’s a game that definitely should have been made by Japanese people, but I heard they did a monstrous job collecting data and everything. It is getting boring, so many fascinating locations and interesting unexplored cultures to cover in video games. Jin unattractive? Sakai Jin • 68 Ghim. Look at Auron (Final Fantasy X) for example. It is high time we get more non Western settings. Era and their western perspective on asian beauty standards. He's not the pretty boy trope you see in many Japanese games. I'm happy that Nagoshi has touched up the visual design of characters in most Japanese games. Start a new thread to share your experiences with like-minded people.We want to create an inspiring environment for our members and have defined a set of guidelines. I mean: But I agree with Nagoshi, I can't count the number of things I admire about the game.This makes me think of how Basch was originally supposed to be the main character in Final Fantasy XII but was then later changed to Vaan during development because a middle aged man would have a worse sales potential than a 17/18 year old character in japan.It's very clear Nagoshi is talking in relation to the unfortunate idol beauty "standard" in Japan.Japanese games featuring cute jpop models as protagonists is as much stale, boring and focus tested as western games being obsessed with gruff 30-something "badasses".